Commander Kirk Shepard, now Admiral Kirk Shepard, is head of the Alliance Home Fleet, the most powerful fleet of Alliance warships in the galaxy. It's the year 2198 a decade after the Reaper threat was eradicated. I've written fanfics for other games, but this is my first SoaSE and Mass Effect-related fanfic, and as always, comments and constructive criticism is welcomed. Likewise, there is a wiki about SoaSE so if there is a reference to something in SoaSE that you do not know, look it up: this fanfic is best read by someone who knows something about the Mass Effect story as well as about SoaSE. For those who don't know, there is a Mass Effect wiki online, so if you don't know about something, for instance, what Mass Relays are, just look it up. Even so, a basic knowledge of the Mass Effect story will be extremely helpful. I tried to keep Mass Effect-related stuff on a somewhat basic level (and I embellished a few things, but nothing serious) to keep those who did not play Mass Effect 1 & 2 (If you did not, you should do so right away!) out of the dark. It is based off my current SoaSE game, so events which are happening in the fanfic are happening in my game as well. Nobody in the community with a wealth of talent is cruising the Modding forums just looking for an idea.I posted this story here, but Ill post it on these boards as well.Īuthor's note: This fanfic is Mass Effect themed, but using the game Sins of a Solar Empire with the Distant Stars mod. Model replacements bring nothing new to the table, unless they are REALLY good models You need to seriously reconsider your definition of a "mod" as opposed to a "game" Half the world has probably not heard of the IP you're basing this idea on
You should do this yourself and see if interest in collaboration pops up You should write a design doc and get skilled at one of the above Someone is already working on this, or something very similar to it, and you should probably just find their thread and comment there
Recruiting those with talent is unfair to them and unfair to the community if you have no expectation of what your mod will entail and how long it will take Asking for additional ideas from the masses rather than having a team discuss what is possible in the engine and what is not is a Very Bad idea and leads to false expectations Ideas are not a very valuable commodity: coming up with one is the easiest part of modification creation In short, you need to rethink this because: Can do modeling, but shows an unskinned low-poly render Can do any of the above, but shows off none of it Doesn't assert ability to do anything else but give ideas
Doesn't assert ability to do UI elements Asks for nothing but a string change and introduces no new gameplay Attempts to shoehorn some other universe's mechanics into Sins
Asks for a series of gameplay changes that are completely unworkable
a thinly disguised clone of Halo or another popular IP) and has no sign of any additional storyline work So niche as to limit the available # of modders available to work on the project So you decided Sins of a Solar Empire needs yet another attempted total conversion mod.